In a world ravaged by endless wars and environmental collapse, the remnants of humanity have taken to the last remaining safe havens—massive, walking towns powered by diesel engines and steam. These mechanical behemoths roam across desolate, cracked landscapes, seeking out resources to sustain their populations and fend off the hostile creatures that now rule the Earth. Towering metal structures, gears, and steam pipes define the town, all moving together like a colossal, living organism. The sky is perpetually overcast, with the sun barely visible through the thick smog.

Unique Mechanics:

Walking Town Management: Balance the town’s security with resource consumption. Having enough supplies and army, you can moving faster might help you avoid a swarm, but it will burn through fuel faster.

Dynamic Environment: The landscape changes as you move, with new threats and opportunities arising as your town travels through different biomes.

Resource Production & Crafting: Set up factories to produce ammunition, resources, and other necessities on the go.

Published 26 days ago
StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorneltile
GenreStrategy
TagsAutomation, Pixel Art, Robots, Roguelike, Steampunk

Comments

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(1 edit)

You can't die, and robots don't do anything, please fix the game