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(+1)

Really cool game I made something quite similar would love to know what you think. the expanding the island bigger and bigger fun love the retro art style https://gdogames.itch.io/taxingtiles

(+3)

I rather enjoyed playing this game. Some others commented on it being too luck based, while I agree with this sentiment early game I felt that mid to late game was more heavily dependent on my strategy. Perhaps a standard set of island tiles in your initial deck would negate or balance early game bad luck, there were times when my starting deck had lands that had way too many rocks and not enough trees leading to unproductive lumberyards and no room for piers.

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i beat the game with only this much bs, 120 total deck, and basically was never in danger of running out of gold

damn. I yearn to be like you. I ran out of gold at 76 people

Wow, I've never had an island look so good, and I never thought of pier ponds!

My islands end up being a very basic wood-house block, stone-house block, one mill, and a huge line of islands going in one direction covered in piers.  Ugly as hell.

(+3)

Really enjoyable mini-city builder, with cute little pixel graphics! I only got to 122 population but can definitely see the ‘end goal’ of building a castle.


Looking at some of the other comments I think the game would greatly benefit from a “one more turn” option that would allow you to get 5 more coins and 5 more cards in the deck as a form of ‘relaxed’ mode, but overall definitely recommend!

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Sorry to hear you didn’t enjoy the game. We totally get that it can be frustrating, especially since this is just a demo and not the full version. The content might feel limited right now, and it might seem like there’s a lot of chance involved.

We’re still working hard on the full game, adding more content and tweaking things to make it better. Your feedback is super helpful, and we really appreciate you sharing your thoughts. If you have any specific ideas on what you’d like to see improved, let us know!

(+1)

If you're willing to give it a second chance, there actually is a way to control the chance from the player side.  One of my comments above lays out the strategy, but it's more fun to figure it out yourself.

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(+1)

i'm gunna cry, SO CLOSE 😖😖

(+2)

*salutes in respect for your loss..*

(+1)

IT HAPPENED AGAIN. LORD HELP ME 

(+2)

*💀*

(+1)

Jeez that's harsh. Kudos on the 98 though, I only never got to 50 so far 

(+1)

The mills are the only piece that stacks.  That means you can build 3-4 fields next to a single mill, and keep placing new mills on top of the first one. This makes your fields way more productive, and gets you way more taverns.

Also, your piers seem to be choking your island. There are a couple ways to prevent that.  I posted one here, and another poster found a different way.

(+4)

I feel like it's a little too luck-based for my liking. If you end up with barely any trees there's nowhere to put lumberyards. For example. Cute, though.

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(+2)

You need to utilize card effects to progress. Where do you face issues?

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(+3)

2nd time i completed tiny kingdoms!
It's fun. Also hoping for a sandbox/freeplay mode that doesen't end after completening the castle.


(+1)(-1)

Superb tiny game!
Great mix of deck building and city building!

Hopefully a save function is on the roadmap !?

regards

(+1)

Thanks! Yeah, saves is in our list

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uh oh I'm a bit too addicted to this game.... I don't put on the fourth castle layer because I just want to keep playing and growing my kingdom lol. I wonder if you can make a save/load function? but I understand most people wont play for as long as me lol. I also need more space... maybe there could be a way to zoom a bit..? Could there be a way to throw out cards? I know i'm crazy but I just love this game. 

(+1)

Hey, you made an impressive kingdom! zoom feature is in our list. currently the only way to throw cards is to use tavern

I'd unlock a couple taverns and then not draw them before my hand filled up with cards I couldn't use.

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(+1)(-1)

Updates made this a lot better :)

(+2)(-2)

I got a score of 12. The game doesnt really make it clear what each card does, how placements work, or how to gain coins in the first place. The way you place islands is also quire weird. The only thing this game has going for it is a cool gameplay concept, however executed poorly.

Gameplay 10/35
Graphics 14/35
Soundtrack 10/35
Bonus points - 1 for custom cursor

(+1)

I love playing the game! Keep up the great work! <3


(+1)


Very nice game!

how on earth did you get 79 coins lol I can never get that many I always use them up

(+2)

Great game! Congrats! It's harder than it seems at first, and learning the strategy quite fun. I've gotten close to beating the game several times, but haven't won yet. One odd thing is that the game often says I lose when I still have cards in hand and the deck, and money. In the attached screenshot, population=12, gold=7, hand size=6, deck size=~5.

(+1)(-1)

Thank you, lose condition is quiet buggy sometimes, we are fixing it right now.

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(+1)

These bugs have already been fixed in the latest patches. 

Developing games isn’t easy, and some bugs can be particularly difficult to catch. Just look at recent AAA releases and how buggy they can be, even for multi-million-dollar studios. It’s not easy for them, let alone indie developers. 

We’re working diligently to find and fix all bugs before release, but we can’t guarantee the game will be completely bug-free. 

We’re sorry that you encountered bugs that disrupted your experience.

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Ah, I understand now. You commented in the thread about the specific bug that caused the game over screen to appear unexpectedly, which is what I meant by “bugs.” However, your concern seems to be more about unwinnable situations caused by random chance in the game. We’re aware of this issue and are already working on changes to reduce the game’s reliance on RNG.

(+1)

Very pleasant. I had one issue - I had no way to place (or discard) all the lumberyards I kept drawing, due to lack of trees. If only I could hire them to chop up and recycle piers. :P

Yeah, trees might be too random. Thank you

(+2)

Nice game, it's amazing! The graphics are super cute, and the gameplay is both fun and relaxing. I finished it on my fifth try after figuring out that using demolitions was key.

One downside, though, is that at some point, mines stopped showing up, so I couldn't build stone houses anymore. Despite that, I still had a great time playing and totally recommend it!

Thank you for the feedback.

Progression with stone houses are still rough, but we are working on it.

(1 edit) (+1)

Very nice! The only thing I would like is a way to restart the game from a game over, after you're done observing the city you've built. (Also more "remove" cards, because I had too many piers, or a way to discard, haha~)

Thank you

The "discard" thing is particularly important in the endgame; twice now I've had 3/4 of a castle built and had my game end because my hand was six (unplaceable) mills.

(+1)

It's such a lovely, relaxing little game you've made! I've just spent 20 minutes doing my first island and I have to say I really enjoyed it. 

The simple but engaging puzzle element definitely engages the player without making it feel overly cumbersome :)

Manage to finish with 52, though I've got no idea if it's a lot or a terrible score for the 1st try

Thanks! 52 is definitely great for the first run!

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